This is a study of patterns generated by totalistic two-dimensional cellular automata. It showcases 8 rules choosen for their variety of patterns. The nith, larger automaton is interactive and allows you to explore new rules and patterns. | |||
| The automaton works by updating each cell every frame based on a simple rule. The sum of the cell's color (1=black,0=white) and its eight neighbors determines the color of the cell on the next frame. Each checkbox represents the possible value for the sum, a checked box indicates the cell will be black, unchecked means the cell will be white. This page is very CPU-intensive, if you experience poor performance, try the stand-alone interactive automaton. Make sure you are running the latest java engine and close other CPU-hungry applications. | |||